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  • "kikiri93" started this thread

Date of registration: Feb 5th 2012

Location: Rijeka,Croatia

Occupation: High school

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1

Wednesday, April 11th 2012, 10:02am

google sketchup

Can i make my bus with google sketchup?
Visit my forum:
[url]http://omsibussimulator.net/forum/index.php[/url]
visit my web page: [url]http://omsibussimulator.net/[/url]
my youtube channel for tutorials: [url]http://www.youtube.com/user/HrvatHrvatHrvat?feature=mhee[/url]

and have fun.

Date of registration: Dec 14th 2011

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2

Wednesday, April 11th 2012, 1:44pm

Of course you can. Even you can make objects with it. ^^

Date of registration: Dec 9th 2011

Location: Blender 2.49b.

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3

Wednesday, April 11th 2012, 2:44pm

I would recommend trying to learn how to use Blender, but if you're like me (give up easily, and prefer to learn by self) Sketchup can still be used to make buses. (see my thread about the Leyland Olympian I'm making, you'll see :) )

I personally use Sketchup for junctions, and (try to) use Blender for Scenery Objects. One minor issue with using it is that each texture is referred to as texture0, texture1, texture2 etc. so if you have many models in the same folder, the textures start to get messed up!
Good Luck!

Date of registration: Dec 1st 2011

Location: Portugal

Occupation: Mathematician / M.Sc. Applied Mathematics

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4

Wednesday, April 11th 2012, 3:29pm

I strongly recommend you to start with Blender, even though the learning curve may be somewhat tricky, but there are plenty of tutorials. Exporting and converting models from other 3D applications might be a real headache, since Blender sometimes refuses to understand well 'textures' that come from other 3D editors.
- Temporarily retired from OMSI -

Mit freundlichen Grüßen/Best Regards,

Thiago

Date of registration: Dec 14th 2011

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5

Wednesday, April 11th 2012, 3:35pm


I strongly recommend you to start with Blender, even though the learning curve may be somewhat tricky, but there are plenty of tutorials. Exporting and converting models from other 3D applications might be a real headache, since Blender sometimes refuses to understand well 'textures' that come from other 3D editors.

I would recommend trying to learn how to use Blender, but if you're like me (give up easily, and prefer to learn by self) Sketchup can still be used to make buses. (see my thread about the Leyland Olympian I'm making, you'll see )

I personally use Sketchup for junctions, and (try to) use Blender for Scenery Objects. One minor issue with using it is that each texture is referred to as texture0, texture1, texture2 etc. so if you have many models in the same folder, the textures start to get messed up!
Good Luck!
Blender is hard to use. Google Sketchup is more easier then Blender. And of course Google Sketchup can save textures too. (Google Sketchup textures aren't showble in Blender.)

Date of registration: Dec 1st 2011

Location: Portugal

Occupation: Mathematician / M.Sc. Applied Mathematics

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6

Wednesday, April 11th 2012, 4:09pm

Blender isn't hard. I had this point of view in the beginning but noticed that actually it isn't (for the purposes of game modelling like OMSI). What makes it looks complex is the fact of having an ugly GUI with lots of functions that are useless to the regular vehicle creation, although the GUI was improved a bit in version 2.6. Sketchup doesn't offer enough tools to edit meshes properly at the level of creating a bus, so I think it's much more time consuming working on a bus using Sketchup than struggling a bit with Blender. It's worth the effort.
- Temporarily retired from OMSI -

Mit freundlichen Grüßen/Best Regards,

Thiago

Date of registration: Dec 14th 2011

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7

Wednesday, April 11th 2012, 6:25pm

Blender isn't hard. I had this point of view in the beginning but noticed that actually it isn't (for the purposes of game modelling like OMSI). What makes it looks complex is the fact of having an ugly GUI with lots of functions that are useless to the regular vehicle creation, although the GUI was improved a bit in version 2.6. Sketchup doesn't offer enough tools to edit meshes properly at the level of creating a bus, so I think it's much more time consuming working on a bus using Sketchup than struggling a bit with Blender. It's worth the effort.
Usually I'm using Google Skectup, and it's easy for me. ^^
And of course i'm using blender too, for exporting the *.x file.

  • "kikiri93" started this thread

Date of registration: Feb 5th 2012

Location: Rijeka,Croatia

Occupation: High school

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8

Wednesday, April 11th 2012, 9:39pm

okei, blender is too hard i watched tutorials, and tutorials and nothing, google sketchup is easy and i will try to make bus with sketchup sooo we will see :D thanks guys (..)
Visit my forum:
[url]http://omsibussimulator.net/forum/index.php[/url]
visit my web page: [url]http://omsibussimulator.net/[/url]
my youtube channel for tutorials: [url]http://www.youtube.com/user/HrvatHrvatHrvat?feature=mhee[/url]

and have fun.

Date of registration: Dec 9th 2011

Location: Blender 2.49b.

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Date of registration: Dec 14th 2011

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10

Thursday, April 12th 2012, 7:46pm


which bus?
I think, it's he's private bus. ^^

  • "kikiri93" started this thread

Date of registration: Feb 5th 2012

Location: Rijeka,Croatia

Occupation: High school

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11

Monday, April 16th 2012, 9:37pm

I only train using blender for now. :)
Visit my forum:
[url]http://omsibussimulator.net/forum/index.php[/url]
visit my web page: [url]http://omsibussimulator.net/[/url]
my youtube channel for tutorials: [url]http://www.youtube.com/user/HrvatHrvatHrvat?feature=mhee[/url]

and have fun.

Date of registration: Aug 5th 2012

Location: Lisbon, Portugal

Occupation: Student

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12

Monday, August 20th 2012, 9:50pm

I use the Blender 2.5 and I think that is too complicated.
Modelling a Dream - NovaBus LFS Articulated - Please lend help in building the Bus
Tails Express - Route
590 - Available in December 2012 at OMSI Forum
Carris :sd: With 80 :bus: Routes and 5 :tram: Routes, is the best way to travel.